Indie Game Challenge

Q.  When will the Indie Game Challenge finalists be announced?
A.  To allow extended time for judges to review all entries, the 10 Indie Game Challenge finalists will now be announced on January 19, 2012. Stay tuned for more details. Please email with any questions. Thanks again to everyone who submitted their game this year!
Q.  How do I enter the 2012 Indie Game Challenge?
A.  Sorry, entries are no longer being accepted for the 2012 Indie Game Challenge. The contest deadline was October 3, 2011. Please stay tuned for the finalists announcement and in the meantime, you can read the Official Rules and review the entry process here to prepare you for next year's contest! Good luck!
Q.  What if I don't know how to program or code a game? Can I simply submit my idea?
A.  No. To enter the Indie Game Challenge, an actual game beta is required.
Q.  Can I enter my game if I have previously or currently entered it in another game competition?
A.  Yes. The Indie Game Challenge is open to all independently developed games, including games that were developed for other prestigious contests such as the Independent Game Festival, Epic's Make Something Unreal and Intel's Level Up game contest.
Q.  What do I need to include in my game submission?
A.  The following items must be mailed and postmarked on or before October 3, 2011 to the address below:
  • Two (2) copies of your video game and a Readme on either a CD or DVD
  • Two (2) copies of your video game “elevator pitch” on a CD or DVD
  • One (1) hardcopy of this registration confirmation page
  • One (1) hardcopy of your Paypal confirmation receipt
  • One (1) hardcopy of your Readme
Indie Game Challenge
5232 Tennyson Parkway, Building 2
Plano, TX 75024
Q.  How do I contact a live person for registration help and questions about game submissions?
A.  Email the IGC help desk: If your problem requires personal assistance, someone will contact you via telephone.
Q.  Will we be receiving any information after registration and before judging?
A.  Yes. Each registrant will be sent an email confirmation of receipt within approximately a week after the game submission package has been received.
Q.  Can I enter iPhone games in the Indie Game Challenge?
A.  Yes. Teams and individuals are limited to entering only one iPhone game in the Indie Game Challenge. iPhone game entries require a special process for submission. Please refer to the Official Rules for details.
Q.  What if I am chosen as a finalist and can't attend the awards presentation in Las Vegas? Will I still be eligible to win?
A.  Yes.
Q.  What if I am awarded a scholarship but do not wish to use it? Can I receive monetary compensation instead?
A.  No. During the registration process, you will be asked whether or not you or a team member wishes to be considered for the scholarship. At that time, you must make a decision for yourself and on behalf of each member of your team. If you choose not to be considered, the scholarship will go to another candidate.
Q.  Who are some of the publishers that we could possibly meet if chose as a finalist?
A.  Capcom, Electronic Arts, Microsoft, Activision, Nintendo, Sony, THQ, and Ubisoft.
Q.  Are there any other ways to pay without using a credit card?
A.  Yes. You can add a bank account to your PayPal account and pay via e-check. PayPal is the only accepted way to pay for registration.
Q.  Will I be responsible for paying taxes on any awards I receive?
A.  Yes. Please refer to the Official Rules for all the information regarding taxation on the winners' prizes.
Q.  What is a Readme?
A.  It is a file that provides necessary information about your game. Below is a sample Readme.

     Description of contents of disc (readme, game files, pitch video, etc)
     This folder contains -
          - README.txt, technical description of contents
               - [Individual file names if needed]
     Team Leader - [Name Here]
     Contact - [Contact Here]
Project Description:
[Description of Project including gameplay features, etc...]
Hardware/Software Requirements:
[Hardware requirements including system specifications, software 
packages required, etc required to run game...]
Installation Instructions 
[Installation Instructions including directory...]
Q.  Is my submitted game going to be distributed for free or for profit once I enter it without my consent?
A.  No. The goal of the Indie Game Challenge is to give developers the opportunity to be discovered, make it big, and advance their careers. The decision to be published, should the opportunity arise, or to have your game distributed (either for free or for profit), rests solely in your hands, the creator of the game. Your game is in good hands!

The Indie Game Challenge will only use your entered game for judging purposes, and has the right to use any entered games only for mention in advertisements or promotional materials in order to market future Indie Game Challenge contests, not to give away or distribute the game for free or profit. For example, if Game X wins the challenge in 2011, and goes on to become a big success, we would definitely want the ability to call out the fact that "Game X was the winner of the 2011 Indie Game Challenge" in promotional materials for the 2012 contest.
Q.  Is there a limit to how much money my Indie Game can make before the Indie Game Challenge does not consider it an 'independent' game anymore?
A.  Yes. Any entrant's game that is published after the October 3, 2011 submission deadline and generates more than $100,000 in sales prior to January 1, 2012 will no longer be eligible to participate. The application fee will be refunded in such instances.
Q.  On the registration form, why do you ask me to classify my team as either professional or non-professional? Does this affect my chances to win?
A.  This is only for data collection purposes, so we understand more about the types of teams submitting games. Whether you are a professional or non-professional team, every game is treated the same once submitted for judging.